5 Hanweir Battlements + Hanweir Garrison = Hanweir, The Writhing Township The unfortunate fusion of an entire town, Hanweir, the Writhing Township is a powerful card
Alchemy No changes Historic Force of Negation is pre-banned
Even though Thalia taxes noncreature spells by one mana, all this card cares about is the number of colors used to cast it
Arcane Wizardry: Wizard Tribal Main Commander: Inalla, Archmage Ritualist Sub-Commanders: Kess, Dissident Mage and Mairsil, the Pretender Deck Overview : Taking a page out of Harry Potter, this deck focuses heavily on casting Wizards with various ETB / Static effects to grind your opponents down
Obviously, if you can cast Atraxa, youre going to get a massive, formidable creature that also draws you something like 3 or 4 cards
From here you can close the game out with Venser combat damage of 2 damage a turn by tapping creatures that could block with Thassa if you have 4 or more mana, or other outs if you have additional draws in hand etc